Book Week: Psy Comm, and interview with the Author [Gamer by Design] [Book Week II]...

My regular readers know, I write about video game design, business, and sometimes the mobile app scene. For Book Week, I decided to read something equally nerdy. That would be the graphic novel Psy-Comm. I have the privilege of knowing the author, Tony Salvaggio. As you’ll see below, he is one of those mad scientist personalities. He is a member of two bands, an author, a video game artist, and if there is any time left, I’m sure he eats and sleeps like the rest of us. So its been one of my blogging goals to score an interview. As for Psy-Comm, this thing is a 188 page graphic novel. But it moves really fast. I think I read the whole thing in about 1.5 hours.¬†Part of that is the quick plot movement, but part of it is that it’s drawn in a very cinematic style. The frames are large and action oriented, with some pages only having about one sentence of text. The experience is more like watching a movie sometimes. Here’s my quick summary, without spoilers. The Psy-Comms are a group of psychic troopers, who each have really unique powers. I’d say it’s like the Matrix meets Harry Potter meets X-Men. But there is an interesting socio-political commentary, in which war is entertainment, and the media is woven into the whole battlefield environment. Somehow, with all this grand fare, the book also has a really tight interpersonal story that deals with young people coping with the loss of their loved ones in wartime. I’m honestly very surprised this isn’t a movie.¬† I’d see it. To be honest, I’m not a big graphic novel fan, but this one grabbed me. So here we go, the interview with author Tony Salvaggio: Matt: Psy-Comm could...